Youth, Educators, and Community Leaders
Middle and High Youth Categories
As a middle or high school student, you and your teammates will complete a project that involves the study, development, or use of an AI method or tool to address a community or school challenge that is important to your team.
Your project will require research and creative thinking in one of the following categories:
- Track I (proposal): Either individually or with up to three other youth, you will create an in-depth proposal showing how AI technologies could be used to address an issue in your school or community – you won’t have to create the technology, just design a tool that could be created if you had more time or background in AI development.
Your proposal must address a challenge in your school or community that impacts you and/or your teammates. Your report must detail the mechanisms for applying the AI technologies and elaborate on how AI technologies will help address your problem.
Click here to see how judges will be scoring Track I projects for Middle and High School teams. - Track II (technical/implementation): Either individually or with up to three other youth, you will build an AI tool or technology that will address, and hopefully solve, your community or school challenge. You must include supporting materials that show how you and others will use your tool or technology to solve your challenge.
Click here to see how judges will be scoring Track II projects for Middle and High School teams.
Eligibility
- Students on Middle School teams must be in grades 6-8
- Students on High School teams must be in grades 9-12
- Groups of 1-4 students and one Supervising Adult (age 18 years and older), who will submit the Challenge project, will work together as a team.
Safety Requirements
- The Supervising Adult for team must submit a completed Parental and Legal Guardian Consent and Media Release for Youth Participants (Grades 6-12) form for each student before the team can begin participating in any mentorship or training activities sponsored by the Challenge.
- The supervising adult must submit a completed Adult Consent and Media Release for Educators and Volunteers form before they (or their team of children) can begin participating in any mentorship or training activities sponsored by the Challenge.
Elementary (K-5) Category (Tracks I and II)
As a community group leader or educator of elementary aged youth, you will complete a project, with input from your students, that involves the study, development, or use of an AI method or tool to address a community or school challenge that is important to you and elementary school children. Challenge limits youth participation to passive learning, meaning elementary youth will not be permitted to use AI technologies; the youth’s educator or community leader will prepare the proposal with the students or create an AI technology based on ideas and feedback from the youth.
Your project will require research and creative thinking in one of the following categories:
- Track I (proposal): You will create an in-depth proposal showing how AI technologies could be used to address a school or community challenge that impacts your students. This proposal must address an observed challenge in the student’s community, detail the mechanisms for applying AI technology, and elaborate on how AI technologies could help address that challenge.
Click here to see how Track I projects for Elementary Community Groups and Classrooms will be scored.
- Track II (technical/implementation): After brainstorming possible solutions with your students, you will build an AI tool or technology that will address, and hopefully solve, the group’s community or school challenge. You must include supporting materials that show how you and possibly other elementary educators or community leaders could use your tool or technology to solve or improve issues affecting elementary school-aged students and their environments.
Click here to see how judges will be scoring Track II projects for Elementary Com-munity Groups and Classrooms.
Eligibility
- Any instructor, educator, or community leaders (age 18 years and older) of elementary-aged students
Safety Requirements
- Each instructor, educator, or community leader must submit Adult Consent and Media Release for Educators and Volunteers form before they can begin participating in any mentor-ship or training activities sponsored by the Challenge.
- The instructor, educator, or community leader must collect a Parental and Legal Guardian Consent and Media Release for Elementary Youth Participants form for each student involved in brainstorming, demonstrations, or any other capacity for the Challenge BEFORE the instructor, educator, or community leader can begin talking about the Challenge with their students.
All Educators Category (Track III)
As a K-12 educator, you will focus on creative approaches to teaching or using AI technologies in K-12 learning (Track III).
Either individually or with up to two other K-12 educators, you will create an innovative approach to either 1) teach an AI concept or tool to K-12 level students, or 2) explore how AI tools can assist them in creating transformative teaching and learning experiences. You can create a video, digital poster, or slide show to demonstrate your approach.
Click here to see how judges will be scoring Track III projects for K-12 educators.
Eligibility
- Any instructor or educator (age 18 years and older) of K-12 level students
- Groups of 1-3 educators
Safety Requirement
- Each educator must submit a completed Adult Consent and Media Release for Educators and Volunteers form before they can begin participating in any mentorship or training activities sponsored by the Challenge.